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Zynga’s Small Giant Games studio has launched Puzzle Combat, a brand new mobile match-3 action-role-playing sport from the maker of Empires & Puzzles.
Small Giant Games’ success with Empires & Puzzles has been enormous, and it’s one cause that Zynga purchased the Helsinki-based studio for $560 million (and extra in subsequent contingent bonuses) in 2018. The acquisition was necessary because it helped San Francisco-based Zynga return to progress, and it finally led to different offers such because the acquisitions of Gram Games, Rollic, and Peak Games.
Another approach of wanting on the significance of this subsequent Small Giant sport is to see what the earlier sport did. Zynga doesn’t get away the gross sales of that sport, however Michael Pachter, an analyst at Wedbush Securities, estimates that Empires & Puzzles has generated $1 billion in revenues life-to-date, and possibly $500 million in 2020. (Update: I imagine the quantity is $400 million for 2020).
The new free-to-play sport on iOS and Android is a zombie-themed title the place gamers recruit heroes, construct bases, and compete in player-versus-player battles by means of match-3 sport mechanics.
“Puzzle Combat is set in a modern day environment with zombies, modern weaponry, and war machines that you can attack together as a clan,” stated Bernard Kim, president of publishing at Zynga, in an interview with GamesBeat. “It’s really a lot of fun with the puzzles, and it has a meta game that is really challenging to master. We’re very excited about it.”
Kim shall be a speaker on a panel with Nick Tuosto of LionTree on mergers and acquisitions at our upcoming GamesBeat Summit 2021 occasion on April 28-29.
In Puzzle Combat, gamers will immerse themselves in battling enemies from the Dread Army, gaining power-ups by creating distinctive match mixtures. Players recruit spies, medics, demolition specialists, and extra to combat on their aspect, every bringing distinctive particular assaults to the fray.
Players will even design bases by establishing and upgrading buildings like foundries, workshops, coaching faculties, and quarters. Jose Saarniniemi stated in an announcement that the sport combines key parts of Empires & Puzzles with a contemporary combat-themed design.
To win, gamers can summon heroes from lots of of individualized selections, every with distinctive talents, and accumulate completely different weapons to improve and use within the discipline. As gamers progress, they will additionally be a part of alliances to share finest techniques and compete in difficult group occasions to advertise their heroes, advance collectively, and type the final word preventing pressure.
The sport has greater than 200 distinctive heroes, every with particular assaults. The sport can have raid seasons with rewards. The cooperative alliance sport modes let gamers dismantle highly effective struggle machines, assault rivals in group battles, and dominate in group occasions.
Social options, comparable to international and alliance chats, enable gamers to alternate techniques and type groups to attain the following degree of gameplay. And restricted time occasions let gamers earn distinctive rewards and compete towards different gamers.
The launch is a shock in that Zynga stated the sport was scheduled to debut this yr, nevertheless it turned out that the sport did significantly properly in restricted market testing, Kim stated.
“We’re really excited about the performance of the game and we believe now is the right time to also scale marketing against the product,” Kim stated.
The title has some similarities in gameplay and base constructing, nevertheless it’s not a sequel to Empires & Puzzles.
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